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تثبيت لعبـة StuntRally-2.5-linux32.tar.xz

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مشاركات جديدة

  • iranio
    كتب موضوع تثبيت لعبـة StuntRally-2.5-linux32.tar.xz

    تثبيت لعبـة StuntRally-2.5-linux32.tar.xz

    السلام عليكـم و رحمــة الله

    قمت بتحميل هذه اللعبة StuntRally-2.5-linux32.tar.xz و لم أعرف كيفية تثبيتها جربت كل الطرق . وجدت طريقة لتثبيتها لكن تحتاج اعادة التحمل من جديد و هـذا ما لا اريده لأن حجمها كبير أكثر من 800 ميجا . فهل من طريقة لأجبارها على التثبيت بالقوة

    و هذه محتويات اللعبة بعد فك الضغط عنها.
    كما لا يوجد طريقة التنصيب بملف المساعدة علما بأني أعمل على نسخة : linux lite 2.4 المبنية على اوبونتو 14.10 على ما أعتقد .


    اضغط على الصورة لعرض أكبر. 

الإسم:	Screenshot - 30052015 - 01:46:33.png 
مشاهدات:	1 
الحجم:	50.9 كيلوبايت 
الهوية:	855068

    و جزاكـم الله كـل خير

  • iranio
    رد
    المشاركة الأصلية بواسطة عبدالله رضوان مشاهدة المشاركة
    السلام عليكم

    عندي نفس المشكلة ونظامي لينكس منت 17.1

    وهذا النص عندما قمت بتشغيل الملف في الطرفية:

    جرب هذه الطريقة افتح التيرمنال و ادخل الآتي:

    كود:
    sudo add-apt-repository "deb http://archive.getdeb.net/ubuntu trusty-getdeb games"
    ثـم:

    كود:
    wget -q -O- http://archive.getdeb.net/getdeb-archive.key | sudo apt-key add -
    ثـم افتـح مديـر الحــزم و اعمـل بحث لـ: stuntrally

    إن لم تفلـح الطريقة و لم تجد اللعبـة هنــاك , فتفضـل هذه الروابط حملها و ثبتها كلهـا:


    كود PHP:
    http://us.archive.ubuntu.com/ubuntu/pool/universe/b/boost1.54/libboost-wave1.54.0_1.54.0-4ubuntu3.1_i386.deb
    http://us.archive.ubuntu.com/ubuntu/pool/universe/e/enet/libenet2a_1.3.11+ds-1_i386.deb
    http://us.archive.ubuntu.com/ubuntu/pool/universe/f/freeimage/libfreeimage3_3.15.4-3_i386.deb
    http://us.archive.ubuntu.com/ubuntu/pool/main/z/zziplib/libzzip-0-13_0.13.62-2_i386.deb
    http://us.archive.ubuntu.com/ubuntu/pool/universe/o/ogre-1.9/libogre-1.9.0_1.9.0+dfsg1-1_i386.deb
    http://us.archive.ubuntu.com/ubuntu/pool/universe/libs/libsdl2/libsdl2-2.0-0_2.0.2+dfsg1-3ubuntu1.1_i386.deb
    http://us.archive.ubuntu.com/ubuntu/pool/universe/t/ttf-bitstream-vera/ttf-bitstream-vera_1.10-8_all.deb
    http://us.archive.ubuntu.com/ubuntu/pool/universe/m/mygui/libmyguiengine3_3.2.0-5_i386.deb
    http://us.archive.ubuntu.com/ubuntu/pool/universe/m/mygui/libmygui.ogreplatform0debian0_3.2.0-5_i386.deb
    http://archive.getdeb.net/ubuntu/pool/games/s/stuntrally/stuntrally-data_2.5-1~getdeb1_all.deb
    http://archive.getdeb.net/ubuntu/pool/games/s/stuntrally-tracks/stuntrally-tracks_2.5-1~getdeb1_all.deb
    http://archive.getdeb.net/ubuntu/pool/games/s/stuntrally/stuntrally_2.5-1~getdeb1_i386.deb 
    بالتوفيــق
    التعديل الأخير تم بواسطة iranio; الساعة 05-06-2015, 02:55 PM. سبب آخر: خطـأ إملائــي

    اترك تعليق:


  • عبدالله رضوان
    رد
    السلام عليكم

    عندي نفس المشكلة ونظامي لينكس منت 17.1

    وهذا النص عندما قمت بتشغيل الملف في الطرفية:

    كود:
    --- Directories: ---
    Ogre plugin:  /home/abdullah/ﻡﺎﻋ/StuntRally-2.5-linux32/lib/32
    Data:         /home/abdullah/ﻡﺎﻋ/StuntRally-2.5-linux32/data
    User cfg,log: /home/abdullah/.config/stuntrally
    User data:    /home/abdullah/.local/share/stuntrally
    Cache:        /home/abdullah/.cache/stuntrally
    INFO: Settings not found - loading defaults.
    INFO: --- Directories: ---
          Ogre plugin:  /home/abdullah/ﻡﺎﻋ/StuntRally-2.5-linux32/lib/32
          Data:         /home/abdullah/ﻡﺎﻋ/StuntRally-2.5-linux32/data
          User cfg,log: /home/abdullah/.config/stuntrally
          User data:    /home/abdullah/.local/share/stuntrally
          Cache:        /home/abdullah/.cache/stuntrally
          Starting VDrift-Ogre: 2010-05-01, O/S: Unix-like
    Creating resource group General
    Creating resource group Internal
    Creating resource group Autodetect
    SceneManagerFactory for type 'DefaultSceneManager' registered.
    Registering ResourceManager for type Material
    Registering ResourceManager for type Mesh
    Registering ResourceManager for type Skeleton
    MovableObjectFactory for type 'ParticleSystem' registered.
    ArchiveFactory for archive type FileSystem registered.
    ArchiveFactory for archive type Zip registered.
    ArchiveFactory for archive type EmbeddedZip registered.
    DDS codec registering
    FreeImage version: 3.15.1
    This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details
    Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi,exr,j2k,j2c,jp2,pfm,pct,pict,pic,3fr,arw,bay,bmq,cap,cine,cr2,crw,cs1,dc2,dcr,drf,dsc,dng,erf,fff,ia,iiq,k25,kc2,kdc,mdc,mef,mos,mrw,nef,nrw,orf,pef,ptx,pxn,qtk,raf,raw,rdc,rw2,rwl,rwz,sr2,srf,sti
    Registering ResourceManager for type HighLevelGpuProgram
    Registering ResourceManager for type Compositor
    MovableObjectFactory for type 'Entity' registered.
    MovableObjectFactory for type 'Light' registered.
    MovableObjectFactory for type 'BillboardSet' registered.
    MovableObjectFactory for type 'ManualObject' registered.
    MovableObjectFactory for type 'BillboardChain' registered.
    MovableObjectFactory for type 'RibbonTrail' registered.
    *-*-* OGRE Initialising
    *-*-* Version 1.9.0 (Ghadamon)
    *** start setup ***
    Loading library /home/abdullah/ﻡﺎﻋ/StuntRally-2.5-linux32/lib/32/RenderSystem_GL
    Installing plugin: GL RenderSystem
    OpenGL Rendering Subsystem created.
    Plugin successfully installed
    Loading library /home/abdullah/ﻡﺎﻋ/StuntRally-2.5-linux32/lib/32/Plugin_ParticleFX
    Installing plugin: ParticleFX
    Particle Emitter Type 'Point' registered
    Particle Emitter Type 'Box' registered
    Particle Emitter Type 'Ellipsoid' registered
    Particle Emitter Type 'Cylinder' registered
    Particle Emitter Type 'Ring' registered
    Particle Emitter Type 'HollowEllipsoid' registered
    Particle Affector Type 'LinearForce' registered
    Particle Affector Type 'ColourFader' registered
    Particle Affector Type 'ColourFader2' registered
    Particle Affector Type 'ColourImage' registered
    Particle Affector Type 'ColourInterpolator' registered
    Particle Affector Type 'Scaler' registered
    Particle Affector Type 'Rotator' registered
    Particle Affector Type 'DirectionRandomiser' registered
    Particle Affector Type 'DeflectorPlane' registered
    Plugin successfully installed
    Added resource location '/home/abdullah/ﻡﺎﻋ/StuntRally-2.5-linux32/data/loading' of type 'FileSystem' to resource group 'General'
    Added resource location '/home/abdullah/ﻡﺎﻋ/StuntRally-2.5-linux32/data/fonts' of type 'FileSystem' to resource group 'General'
    Added resource location '/home/abdullah/ﻡﺎﻋ/StuntRally-2.5-linux32/data/gui' of type 'FileSystem' to resource group 'General'
    Added resource location '/home/abdullah/ﻡﺎﻋ/StuntRally-2.5-linux32/data/hud' of type 'FileSystem' to resource group 'General'
    Added resource location '/home/abdullah/ﻡﺎﻋ/StuntRally-2.5-linux32/data/materials2' of type 'FileSystem' to resource group 'General'
    Added resource location '/home/abdullah/ﻡﺎﻋ/StuntRally-2.5-linux32/data/road' of type 'FileSystem' to resource group 'General'
    Added resource location '/home/abdullah/ﻡﺎﻋ/StuntRally-2.5-linux32/data/grass' of type 'FileSystem' to resource group 'General'
    Added resource location '/home/abdullah/ﻡﺎﻋ/StuntRally-2.5-linux32/data/skies' of type 'FileSystem' to resource group 'General'
    Added resource location '/home/abdullah/ﻡﺎﻋ/StuntRally-2.5-linux32/data/terrain' of type 'FileSystem' to resource group 'General'
    Added resource location '/home/abdullah/ﻡﺎﻋ/StuntRally-2.5-linux32/data/trees-old' of type 'FileSystem' to resource group 'General'
    Added resource location '/home/abdullah/ﻡﺎﻋ/StuntRally-2.5-linux32/data/trees' of type 'FileSystem' to resource group 'General'
    Added resource location '/home/abdullah/ﻡﺎﻋ/StuntRally-2.5-linux32/data/trees2' of type 'FileSystem' to resource group 'General'
    Added resource location '/home/abdullah/ﻡﺎﻋ/StuntRally-2.5-linux32/data/particles' of type 'FileSystem' to resource group 'General'
    Added resource location '/home/abdullah/ﻡﺎﻋ/StuntRally-2.5-linux32/data/objects' of type 'FileSystem' to resource group 'General'
    Added resource location '/home/abdullah/ﻡﺎﻋ/StuntRally-2.5-linux32/data/objects0' of type 'FileSystem' to resource group 'General'
    Added resource location '/home/abdullah/ﻡﺎﻋ/StuntRally-2.5-linux32/data/objectsC' of type 'FileSystem' to resource group 'General'
    Added resource location '/home/abdullah/ﻡﺎﻋ/StuntRally-2.5-linux32/data/tracks/_previews' of type 'FileSystem' to resource group 'General'
    Added resource location '/home/abdullah/ﻡﺎﻋ/StuntRally-2.5-linux32/data/cars/_previews' of type 'FileSystem' to resource group 'General'
    CPU Identifier & Features
    -------------------------
     *   CPU ID: GenuineIntel: Intel(R) Core(TM) i5-3337U CPU @ 1.80GHz
     *      SSE: yes
     *     SSE2: yes
     *     SSE3: yes
     *      MMX: yes
     *   MMXEXT: yes
     *    3DNOW: no
     * 3DNOWEXT: no
     *     CMOV: yes
     *      TSC: yes
     *      FPU: yes
     *      PRO: yes
     *       HT: no
    -------------------------
    ******************************
    *** Starting GLX Subsystem ***
    ******************************
    Registering ResourceManager for type Texture
    terminate called after throwing an instance of 'std::runtime_error'
      what():  Could not initialize SDL! No available video device
    Aborted

    اترك تعليق:


  • lkhalid
    رد
    المشاركة الأصلية بواسطة iranio مشاهدة المشاركة
    يعني ما فـي لعـب و متعــة , معلـش أحســن أتعلـم برمجــة أمتــع

    شكـرا لكــم جميعــأ
    جرب لعبة torcs جميلة و خفيفة و موجودة بالمستودع الرسمي وهناك غيرها .
    و إلى جانب التعلم لابأس من بعض الترفيه

    اترك تعليق:


  • iranio
    رد
    المشاركة الأصلية بواسطة lkhalid مشاهدة المشاركة
    لا تتوقع تشغيلها بهذه المواصفات


    يلزمك على الأقل core2 duo و بطاقة رسوميات جيدة
    يعني ما فـي لعـب و متعــة , معلـش أحســن أتعلـم برمجــة أمتــع

    شكـرا لكــم جميعــأ

    اترك تعليق:


  • lkhalid
    رد
    لا تتوقع تشغيلها بهذه المواصفات
    CPU ID: GenuineIntel: Intel(R) Pentium(R) 4 CPU 2.26GHz
    يلزمك على الأقل core2 duo و بطاقة رسوميات جيدة

    اترك تعليق:


  • iranio
    رد
    المشاركة الأصلية بواسطة ABDELHAI-BENAOMAR مشاهدة المشاركة
    افتح الطرفية واعطي الملف صلاحيات التنفيذ
    كود PHP:
    sudo chmod 777 stuntrally 
    ثم شغله
    كود PHP:
    ./stuntrally 
    أعطاني نافذة تختفي بسرعة و هذا ما ظهر بالتيرمينال:



    كود:
    [email protected]:~$ cd /home/khalid/Program\ Files/StuntRally-2.5-linux32/[email protected]:~/Program Files/StuntRally-2.5-linux32$ sudo chmod 777 stuntrally 
    [sudo] password for khalid: 
    [email protected]:~/Program Files/StuntRally-2.5-linux32$ ./stuntrally
    --- Directories: ---
    Ogre plugin:  /home/khalid/Program Files/StuntRally-2.5-linux32/lib/32
    Data:         /home/khalid/Program Files/StuntRally-2.5-linux32/data
    User cfg,log: /home/khalid/.config/stuntrally
    User data:    /home/khalid/.local/share/stuntrally
    Cache:        /home/khalid/.cache/stuntrally
    INFO: --- Directories: ---
          Ogre plugin:  /home/khalid/Program Files/StuntRally-2.5-linux32/lib/32
          Data:         /home/khalid/Program Files/StuntRally-2.5-linux32/data
          User cfg,log: /home/khalid/.config/stuntrally
          User data:    /home/khalid/.local/share/stuntrally
          Cache:        /home/khalid/.cache/stuntrally
          Starting VDrift-Ogre: 2010-05-01, O/S: Unix-like
    Creating resource group General
    Creating resource group Internal
    Creating resource group Autodetect
    SceneManagerFactory for type 'DefaultSceneManager' registered.
    Registering ResourceManager for type Material
    Registering ResourceManager for type Mesh
    Registering ResourceManager for type Skeleton
    MovableObjectFactory for type 'ParticleSystem' registered.
    ArchiveFactory for archive type FileSystem registered.
    ArchiveFactory for archive type Zip registered.
    ArchiveFactory for archive type EmbeddedZip registered.
    DDS codec registering
    FreeImage version: 3.15.1
    This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details
    Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi,exr,j2k,j2c,jp2,pfm,pct,pict,pic,3fr,arw,bay,bmq,cap,cine,cr2,crw,cs1,dc2,dcr,drf,dsc,dng,erf,fff,ia,iiq,k25,kc2,kdc,mdc,mef,mos,mrw,nef,nrw,orf,pef,ptx,pxn,qtk,raf,raw,rdc,rw2,rwl,rwz,sr2,srf,sti
    Registering ResourceManager for type HighLevelGpuProgram
    Registering ResourceManager for type Compositor
    MovableObjectFactory for type 'Entity' registered.
    MovableObjectFactory for type 'Light' registered.
    MovableObjectFactory for type 'BillboardSet' registered.
    MovableObjectFactory for type 'ManualObject' registered.
    MovableObjectFactory for type 'BillboardChain' registered.
    MovableObjectFactory for type 'RibbonTrail' registered.
    *-*-* OGRE Initialising
    *-*-* Version 1.9.0 (Ghadamon)
    *** start setup ***
    Loading library /home/khalid/Program Files/StuntRally-2.5-linux32/lib/32/RenderSystem_GL
    Installing plugin: GL RenderSystem
    OpenGL Rendering Subsystem created.
    Plugin successfully installed
    Loading library /home/khalid/Program Files/StuntRally-2.5-linux32/lib/32/Plugin_ParticleFX
    Installing plugin: ParticleFX
    Particle Emitter Type 'Point' registered
    Particle Emitter Type 'Box' registered
    Particle Emitter Type 'Ellipsoid' registered
    Particle Emitter Type 'Cylinder' registered
    Particle Emitter Type 'Ring' registered
    Particle Emitter Type 'HollowEllipsoid' registered
    Particle Affector Type 'LinearForce' registered
    Particle Affector Type 'ColourFader' registered
    Particle Affector Type 'ColourFader2' registered
    Particle Affector Type 'ColourImage' registered
    Particle Affector Type 'ColourInterpolator' registered
    Particle Affector Type 'Scaler' registered
    Particle Affector Type 'Rotator' registered
    Particle Affector Type 'DirectionRandomiser' registered
    Particle Affector Type 'DeflectorPlane' registered
    Plugin successfully installed
    Added resource location '/home/khalid/Program Files/StuntRally-2.5-linux32/data/loading' of type 'FileSystem' to resource group 'General'
    Added resource location '/home/khalid/Program Files/StuntRally-2.5-linux32/data/fonts' of type 'FileSystem' to resource group 'General'
    Added resource location '/home/khalid/Program Files/StuntRally-2.5-linux32/data/gui' of type 'FileSystem' to resource group 'General'
    Added resource location '/home/khalid/Program Files/StuntRally-2.5-linux32/data/hud' of type 'FileSystem' to resource group 'General'
    Added resource location '/home/khalid/Program Files/StuntRally-2.5-linux32/data/materials2' of type 'FileSystem' to resource group 'General'
    Added resource location '/home/khalid/Program Files/StuntRally-2.5-linux32/data/road' of type 'FileSystem' to resource group 'General'
    Added resource location '/home/khalid/Program Files/StuntRally-2.5-linux32/data/grass' of type 'FileSystem' to resource group 'General'
    Added resource location '/home/khalid/Program Files/StuntRally-2.5-linux32/data/skies' of type 'FileSystem' to resource group 'General'
    Added resource location '/home/khalid/Program Files/StuntRally-2.5-linux32/data/terrain' of type 'FileSystem' to resource group 'General'
    Added resource location '/home/khalid/Program Files/StuntRally-2.5-linux32/data/trees-old' of type 'FileSystem' to resource group 'General'
    Added resource location '/home/khalid/Program Files/StuntRally-2.5-linux32/data/trees' of type 'FileSystem' to resource group 'General'
    Added resource location '/home/khalid/Program Files/StuntRally-2.5-linux32/data/trees2' of type 'FileSystem' to resource group 'General'
    Added resource location '/home/khalid/Program Files/StuntRally-2.5-linux32/data/particles' of type 'FileSystem' to resource group 'General'
    Added resource location '/home/khalid/Program Files/StuntRally-2.5-linux32/data/objects' of type 'FileSystem' to resource group 'General'
    Added resource location '/home/khalid/Program Files/StuntRally-2.5-linux32/data/objects0' of type 'FileSystem' to resource group 'General'
    Added resource location '/home/khalid/Program Files/StuntRally-2.5-linux32/data/objectsC' of type 'FileSystem' to resource group 'General'
    Added resource location '/home/khalid/Program Files/StuntRally-2.5-linux32/data/tracks/_previews' of type 'FileSystem' to resource group 'General'
    Added resource location '/home/khalid/Program Files/StuntRally-2.5-linux32/data/cars/_previews' of type 'FileSystem' to resource group 'General'
    CPU Identifier & Features
    -------------------------
     *   CPU ID: GenuineIntel: Intel(R) Pentium(R) 4 CPU 2.26GHz
     *      SSE: yes
     *     SSE2: yes
     *     SSE3: no
     *      MMX: yes
     *   MMXEXT: yes
     *    3DNOW: no
     * 3DNOWEXT: no
     *     CMOV: yes
     *      TSC: yes
     *      FPU: yes
     *      PRO: no
     *       HT: yes
    -------------------------
    ******************************
    *** Starting GLX Subsystem ***
    ******************************
    Registering ResourceManager for type Texture
    GLRenderSystem::_createRenderWindow "Stunt Rally", 1024x768 windowed  miscParams: FSAA=0 externalWindowHandle=65011714 title=Stunt Rally vsync=false 
    GLXWindow::create: The externalWindowHandle parameter is deprecated.
    Use the parentWindowHandle or currentGLContext parameter instead.
    GLXWindow::create used FBConfigID = 97
    GL_VERSION = 1.3 Mesa 10.1.3
    GL_VENDOR = Intel Open Source Technology Center
    GL_RENDERER = Mesa DRI Intel(R) 845G x86/MMX/SSE2
    GL_EXTENSIONS = GL_ARB_multisample GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_copy_texture GL_EXT_polygon_offset GL_EXT_subtexture GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_compiled_vertex_array GL_EXT_texture GL_EXT_texture3D GL_IBM_rasterpos_clip GL_ARB_point_parameters GL_EXT_draw_range_elements GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_separate_specular_color GL_EXT_texture_edge_clamp GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_ARB_multitexture GL_IBM_multimode_draw_arrays GL_IBM_texture_mirrored_repeat GL_3DFX_texture_compression_FXT1 GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_transpose_matrix GL_EXT_blend_func_separate GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_secondary_color GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_INGR_blend_func_separate GL_NV_blend_square GL_NV_light_max_exponent GL_NV_texgen_reflection GL_S3_s3tc GL_SUN_multi_draw_arrays GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_EXT_framebuffer_object GL_EXT_texture_compression_s3tc GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_MESA_window_pos GL_NV_packed_depth_stencil GL_NV_texture_rectangle GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_window_pos GL_EXT_texture_cube_map GL_APPLE_packed_pixels GL_APPLE_vertex_array_object GL_ARB_draw_buffers GL_ARB_shader_objects GL_ARB_vertex_program GL_ARB_vertex_shader GL_ATI_draw_buffers GL_EXT_stencil_wrap GL_MESA_pack_invert GL_MESA_ycbcr_texture GL_ARB_half_float_pixel GL_ARB_point_sprite GL_ARB_shading_language_100 GL_ARB_sync GL_ARB_vertex_buffer_object GL_ATI_blend_equation_separate GL_EXT_blend_equation_separate GL_OES_read_format GL_ARB_pixel_buffer_object GL_ARB_texture_rectangle GL_EXT_pixel_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_rectangle GL_ARB_framebuffer_object GL_EXT_framebuffer_blit GL_EXT_packed_depth_stencil GL_APPLE_object_purgeable GL_ARB_vertex_array_object GL_EXT_gpu_program_parameters GL_OES_EGL_image GL_ARB_copy_buffer GL_ARB_map_buffer_range GL_EXT_separate_shader_objects GL_ARB_debug_output GL_ARB_draw_elements_base_vertex GL_ARB_explicit_attrib_location GL_ARB_provoking_vertex GL_ARB_sampler_objects GL_EXT_provoking_vertex GL_ARB_get_program_binary GL_ARB_robustness GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ARB_internalformat_query GL_ARB_map_buffer_alignment GL_ARB_texture_storage GL_AMD_shader_trinary_minmax GL_ARB_clear_buffer_object GL_ARB_invalidate_subdata GL_ARB_vertex_attrib_binding GL_KHR_debug 
    Supported GLX extensions: GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_import_context GLX_EXT_visual_info GLX_EXT_visual_rating GLX_EXT_framebuffer_sRGB GLX_MESA_copy_sub_buffer GLX_MESA_multithread_makecurrent GLX_MESA_query_renderer GLX_MESA_swap_control GLX_OML_swap_method GLX_OML_sync_control GLX_SGI_make_current_read GLX_SGI_swap_control GLX_SGI_video_sync GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_EXT_texture_from_pixmap GLX_INTEL_swap_event 
    ***************************
    *** GL Renderer Started ***
    ***************************
    Segmentation fault

    أعتقـد أن مواصفات الجهـاز ضعيفـة

    اترك تعليق:


  • ABDELHAI-BENAOMAR
    رد
    افتح الطرفية واعطي الملف صلاحيات التنفيذ
    كود PHP:
    sudo chmod 777 stuntrally 
    ثم شغله
    كود PHP:
    ./stuntrally 

    اترك تعليق:


  • iranio
    رد
    شكرا على الرد و المساعـدة

    قبل أن أجيبك ما فائدة ملف Readme.txt الموجود في المجلد ؟ لو أتعبت نفسك بقرائته لما سألت هذا السؤال.

    أنا لا أعرف الإنجليزيـة إلا قليـلا جــدا

    إجابة على سؤالك تستطيع تشغيلها عن طريق النقر المزدوج على ملف stuntrally

    جربـت النقر المزدوج كما جربت فتحها عن طريق تيرمنال بدون فائدة . فقط تظهر نافذة سريعة و تختفـي .

    و هذا محتــوى ملف readme




    Stunt Rally - game based on VDrift and OGRE, with Track Editor
    Copyright (C) 2014 Crystal Hammer and contributors


    This program is free software: you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation, either version 3 of the License, or
    (at your option) any later version.


    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
    GNU General Public License for more details.


    You should have received a copy of the GNU General Public License
    along with this program. If not, see <http://www.gnu.org/licenses/>.


    The license GNU GPL 3.0 applies only to code written by us.
    Which is in source dir, subdirs: editor, network, ogre and road.
    Libraries used have their own licenses.
    For data licenses look in various .txt files in data subdirs.
    ------------------------------------------------------------------------------


    Links


    Homepage: (all links, documentation Wiki pages)
    http://code.google.com/p/vdrift-ogre/


    Releases: (GNU/Linux binaries, Windows installer)
    https://sourceforge.net/projects/stuntrally/files/


    Sources: (Git repositories)
    https://github.com/stuntrally/


    Forums: (Report bugs, issues, ideas, etc):
    http://forum.freegamedev.net/viewforum.php?f=77


    Screenshots: (galleries from all versions)
    http://picasaweb.google.com/CryHam/


    Videos: (gameplay and editor)
    http://www.youtube.com/user/TheCrystalHammer


    ------------------------------------------------------------------------------


    Description


    The game features 167 tracks in 34 sceneries and 19 cars + 4 vehicles.
    Game modes include: Single Race, Tutorials, Championships, Challenges,
    Multiplayer and Split Screen. Also Replays and Ghost drive are present.


    The Track Editor allows creating and modifying tracks.
    Both run on GNU/Linux and Windows.


    The game aims at a rally style of driving (like in Richard Burns Rally),
    with possible stunt elements (jumps, loops, pipes)
    and uses a 3D spline generated road.


    For full features list check our Wiki page:
    http://code.google.com/p/vdrift-ogre/wiki/Features


    ------------------------------------------------------------------------------


    Hardware requirements


    The minimum hardware is:
    CPU: with 2 cores, above 2.0GHz,
    GPU: GeForce 9600 GT or Radeon HD 3870,
    with Shader Model 3.0 supported and 256 MB GPU RAM (512 on Higher).


    A good GPU for smooth play on Higher preset is GTX 560 Ti (no effects).
    Integrated GPUs or laptops don't handle the game well or at all.


    ------------------------------------------------------------------------------


    Running


    Localized help for new users, is on the Welcome screen
    shown at game start. Or press Ctrl-F1 to show it.
    It also has game related Hints.


    In game, Esc/Tab key shows/hides GUI.
    At first, open Options to adjust Screen resolution,
    pick graphics preset according to your GPU and restart.
    Open Options tab Input, to see or reassign keys,
    or configure a game controller.


    If you have problems running, read Wiki page [Running].
    All settings and logs are saved to user folder (see [Paths]).


    Feedback


    Be sure you've read [Read before posting] topic first:
    http://forum.freegamedev.net/viewtopic.php?f=78&t=3814


    If that didn't help, report on
    IRC: #stuntrally on freenode,
    or create a topic on Forum [SR Bugs & Help].


    Editor


    In editor, F1 (or tilde) key shows/hides GUI,
    press Ctrl-F1 to read what can be edited and how.
    Tab key switches between Camera and Edit modes.


    There isn't (and won't be) an undo function -
    hit F5 to reload last track state, and F4 to save it (often).
    After each save, track can be tested in game.


    Editor Tutorial page with 14 videos (total 64 min):
    https://code.google.com/p/vdrift-ogre/wiki/TrackEditor


    Have fun !


    ------------------------------------------------------------------------------


    Compiling


    For newest sources and how to compile them check
    project's Wiki page [Compiling].


    ------------------------------------------------------------------------------


    Help is welcomed


    There is 1 active developer/programmer.
    I'm looking for skilled and motivated people.


    Programmers
    If you know C++, OGRE or shaders, and could
    handle some of the [Roadmap] tasks or [Issues].


    Testers
    If you are able to build from sources,
    you can test and report bugs or suggestions.


    Artists
    Editing meshes for game, uv unwrap, texturing etc.
    If you can record/edit sounds for games.


    Track creators
    If you manage to create an interesting track,
    it could be released in future versions.


    Translators
    If you want to help translating a language,
    check Wiki page [Localization].

    التوزيعة : Linux Lite 2.4 و المبنية علـى : Ubuntu 14.04.2 LTS

    اترك تعليق:


  • عبدالله الصبي
    رد
    وعليكم السلام ورحمة الله

    قبل أن أجيبك ما فائدة ملف Readme.txt الموجود في المجلد ؟ لو أتعبت نفسك بقرائته لما سألت هذا السؤال.


    إجابة على سؤالك تستطيع تشغيلها عن طريق النقر المزدوج على ملف stuntrally

    اترك تعليق:

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